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Sniper
Sniper full art
Spells which enhance your dexterity and precision to deliver deadly shots from range.
Basic info
School Tech
Role Assassin Assassin role
Health 2500
Dodge 2
Potions 2
Cost
Gold 4000 QC points 500


The Sniper is a class in Breach. It is from the Tech school and fills an Assassin role.

for a list of Sniper builds click here

Spells[ | ]

Vortex Slug[ | ]

Vortex Slug Vortex Slug
Type General
Key 1
Cooldown 15 seconds
Description Fires a slow moving slug round that creates a vortex on impact with an object, max range, or second activation. All enemies near the vortex receive 200 damage and are pulled towards its center.

  • Usable in the air


Tactical Shot[ | ]

Tactical Shot Tactical Shot
Type General
Key 2
Cooldown 23 seconds
Description Deals 300 damage and applies Hinder for 6s.

Hinder prevents use of Dodge actions.

  • Usable in the air


Snare Trap[ | ]

Snare Trap Snare Trap
Type General
Key 3
Max Charges 6
Charge Cooldown 13 seconds
Description Places a trap that delivers 250 damage and applies Root for 3s to the first enemy that steps on it.

  • Usable in the air


Precision Barrage[ | ]

Precision Barrage Precision Barrage
Type Ultimate
Key 4
Cooldown N/A
Description Unloads a barrage on a single enemy target dealing 2016 damage over 6s. This spell's cooldown will reset if enemy health is below 50% on completion. Reset will only occur once per charge.

  • Usable in the air
  • Passive +1 level potion crate

  • Jumping before activating will keep you in the air while firing


  • Snipe[ | ]

    Snipe Snipe
    Type Signature
    Key How to play guide for Breach#Controls
    Cooldown 12 seconds
    Description After 1s, deal 600 damage to target enemy, plus 300 damage if enemy is at full health or affected by Hinder, Root, or Stun.

    Passive: +15% Bonus Basic Attack Damage

    +2 Health Potions


    Basic Attack[ | ]

    Basic Attack Basic Attack
    Type Basic Attack
    Key How to play guide for Breach#Controls
    Damage (Impact) 74.75
    Description The damage begins to fall off after 20m down to 25% damage at 45m+.
    • Clip size 20
    • Reload time ?s

    Additional notes[ | ]



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