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Breach Wiki
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==Spells== ===Vortex Slug=== {{Spell | name = Vortex Slug | type = General | key = 1 | cooldown = 15 | description = Fires a slow moving slug round that creates a vortex on impact with an object, max range, or second activation. All enemies near the vortex receive {{Blue|200}} damage and are pulled towards its center. | info = * Usable in the air | tips = | bugs = }} ===Tactical Shot=== {{Spell | name = Tactical Shot | type = General | key = 2 | cooldown = 23 | description = Deals {{Blue|300}} damage and applies {{Status|Hinder}} for {{Blue|6s}}. {{Status|Hinder}} prevents use of Dodge actions. | info = * Usable in the air | tips = | bugs = }} ===Snare Trap=== {{Spell | name = Snare Trap | type = General | key = 3 | charges = 6 | cooldown = 13 | description = Places a trap that delivers {{blue|250}} damage and applies {{Status|Root}} for {{Blue|3s}} to the first enemy that steps on it. | info = * Usable in the air | tips = | bugs = }} ===Precision Barrage=== {{Spell | name = Precision Barrage | type = Ultimate | key = 4 | cooldown = N/A | description = Unloads a barrage on a single enemy target dealing {{Blue|2016}} damage over {{Blue|6s}}. This spell's cooldown will reset if enemy health is below {{Blue|50%}} on completion. Reset will only occur once per charge. | info = * Usable in the air * Passive {{Blue|+1}} level potion crate | tips = * Jumping before activating will keep you in the air while firing | bugs = }} ===Snipe=== {{Spell | name = Snipe | type = Signature | key = rmb | cooldown = 12 | description = After {{Blue|1s}}, deal {{Blue|600}} damage to target enemy, plus {{Blue|300}} damage if enemy is at full health or affected by {{Status|Hinder}}, {{Status|Root}}, or {{Status|Stun}}. Passive: {{Blue|+15%}} {{Purple|Bonus Basic Attack Damage}} {{Blue|+2}} {{Orange|Health Potions}} | info = | tips = | bugs = }} ===Basic Attack=== {{Basic Attack | info = | tips = | bugs = }}
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