Occultist | |
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A short ranged fighter that uses occultist powers to summon and borrow demonic powers. | |
Basic info | |
School | Hedge |
Role | Support |
Health | 2500 |
Dodge | 2 |
Potions | 2 |
Cost | |
4,000 | 500 |
The Occultist is a class in Breach. It is from the Hedge school and fills a Support role.
for a list of Occultist builds click here
Spells[ | ]
Incendiary Shots[ | ]
Incendiary Shots | ||
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Type | General | |
Key | 1 | |
Cooldown | 8 seconds | |
Description | Shoot a spread of shots, each dealing 115 fire damage. |
Hellfire[ | ]
Hellfire | ||
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Type | General | |
Key | 2 | |
Cooldown | 20 seconds | |
Description | You draw upon the power in your artifact to create an aura, dealing 100 fire damage and removing Buffs every 1s second from all enemies nearby. Lasts 5s |
Projectile Ward[ | ]
Projectile Ward | ||
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Type | General | |
Key | 3 | |
Cooldown | 25 seconds | |
Description | Applies a buff that reduces incoming ranged damage to 0%, instead dealing that damage back to the caster. Lasts 6s. |
Healing Pact[ | ]
Healing Pact | ||
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Type | Ultimate | |
Key | 4 | |
Max Charges | 4 | |
Charge Cooldown | N/A | |
Description | Heals nearby allies for 1000. |
Tar Jar[ | ]
Basic Attack[ | ]
Basic Attack | ||
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Type | Basic Attack | |
Key | ||
Damage (Impact) | 65 (40) | |
Description | Fires in a cone up to 10m.
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Additional notes[ | ]
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