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Engineer
Engineer full art
Employ magic-tech gadgets that peel enemies off of your teammates.
Basic info
School Tech
Role Specialist Specialist role
Health 3000
Dodge 2
Potions 2
Cost
Gold 9000 QC points 750


The Engineer is a class in Breach. It is from the Tech school and fills a Specialist role.

for a list of Engineer builds click here

Spells[ | ]

Confusion Gas Grenade[ | ]

Confusion Gas Grenade Confusion Gas Grenade
Type General
Key 1
Cooldown 15 seconds
Description Shoots a grenade that explodes at target location, covering it with a gas that deals up to 220 damage over 11s and applies a stacking 15% Slow. At 4 stacks, applies Stun for 4s.

  • Usable in the air
  • Deals 20 damage every 1s


Flash Grenade[ | ]

Flash Grenade Flash Grenade
Type General
Key 2
Cooldown 35 seconds
Description Shoots a grenade that lands at target location. After 0.5s it explodes, dealing 230 damage and applying Stun to all enemies hit for 4s.


Recall Dart[ | ]

Recall Dart Recall Dart
Type General
Key 3
Max Charges 3
Charge Cooldown 10 seconds
Description Fire a dart that deals 80 damage and spawns a beacon at the target's feet. After 2s, the target is teleported back to the beacon and is affected by Root for 1s.

  • Usable in the air


Kinetic Absorption Field[ | ]

Kinetic Absorption Field Kinetic Absorption Field
Type Ultimate
Key 4
Cooldown N/A
Description Deploys a field that charges up by absorbing damage received inside the field. Lasts 12s.

Once complete, you are granted 1 additional charge of Kinetic Charged Shot for every 1,000 damage absorbed. Kinetic Charged Shot deals 1,000 damage.

  • Kinetic Charged Shot Kinetic Charged Shot
  • Usable in the air
  • Passive +1 level potion crate
  • Kinetic Charged Shot max charges 6
  • Does not generate charges from damage to objects summoned by the Veil Demon

  • If you have great coordination with your team you can coordinate the placement of this ultimate and lure the enemies inside the circle and killing them together for maximum kinetic shots.


  • Turret[ | ]

    Turret Turret
    Type Signature
    Key How to play guide for Breach#Controls
    Cooldown 25 seconds
    Description Place a turret at your location. The turret targets the closest enemy dealing 40 damage per shot until it is destroyed or the caster exceeds their max ability range.

    Passive: +500 Health

    +2 Health Potions

    • The Turret has 4800 health
    • Turrets fire in bursts of 8 shots every 4s
    • Despawns if the caster and the Turret are not in the same room


    Basic Attack[ | ]

    Basic Attack Basic Attack
    Type Basic Attack
    Key How to play guide for Breach#Controls
    Damage (Impact) 65
    Description The damage begins to fall off after 20m down to 25% damage at 45m+.
    • Clip size 20
    • Reload time ?s

    Additional notes[ | ]


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