Demon Hunter | |
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A mid-range Assassin that uses demonic artifacts to ensnare, entrap, and eradicate the enemy. | |
Basic info | |
School | Hedge |
Role | Assassin |
Health | 2500 |
Dodge | 2 |
Potions | 2 |
Cost | |
Free | Free |
The Demon Hunter is a class in Breach. It is from the Hedge school and fills an Assassin role.
for a list of Demon Hunter builds click here
Spells[ | ]
Marked Shot[ | ]
Marked Shot | ||
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Type | General | |
Key | 1 | |
Cooldown | 12 seconds | |
Description | Deal 250 damage to target enemy and decrease their Damage Resistance by 20% for 6s |
Binding Circle[ | ]
Binding Circle | ||
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Type | General | |
Key | 2 | |
Cooldown | 20 seconds | |
Description | Create a trap at your location, once triggered it deals 150 damage and applies Root to all enemies until the trap fades. Lasts 6s.
Breaches cannot be placed on Binding Circle. |
Banishing Relic[ | ]
Banishing Relic | ||
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Type | General | |
Key | 3 | |
Cooldown | 30 seconds | |
Description | Deal 225 damage, Interrupt and Banish target Strong or Elite enemy for 10s.
Banish freezes the NPC, but prevents players from attacking it. Cannot be used on Possessed targets. Can be ended early by activating the spell a second time. |
Siphoning Skull[ | ]
Siphoning Skull | ||
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Type | Ultimate | |
Key | 4 | |
Cooldown | N/A | |
Description | Channels a beam for up to 8s, applying Stun and dealing 335 damage to target enemy. Converts 50% of the damage dealt to restore health. |
Sticky Grenade[ | ]
Basic Attack[ | ]
Basic Attack | ||
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Type | Basic Attack | |
Key | ||
Damage (Impact) | 74.75 (40) | |
Description | Fires in a cone up to 10m.
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Additional notes[ | ]
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